TLAP Deadline and Codebash Clarification
Dear all,
It seems that lots of people weren’t listening in the workshop on Wednesday, nor reading the feedback email they got!
A clarification:
The feedback email you will have received represents your CURRENT marks for Thinking Like A Programmer. As I’ve announced in lectures and workshops, and as you can find in all the module documentation, the deadline for completing Thinking Like A Programmer is effectively Sunday 6th November.
I will send a final update with your total TLAP marks at the time.
Finally, and as a few of you have pointed out, the Codebash is Thursday 3rd NOVEMBER not October all day in SB2022/3. (Unless you have a time machine and can make it on the 3rd October instead )
All the best,
Paul
Thinking Like A Programmer: Workshop #5
Go to the fifth workshop for Thinking Like A Programmer using the following link:
Thinking Like A Programmer – Workshop 5
NOTE THAT THE ABOVE LINK IS FOR CI4100:PROGRAMMING 1 STUDENTS ONLY. If you are a CI4520: Object Oriented Programming student (if you are doing a Games-related degree) then you should use the links on your own Studyspace module!
Also note that you will not be able to access this link outside of the appointed time and place of your workshop. However, once you’ve unlocked the link by attending the workshop, you will be able to use it at home and elsewhere outside the university at any time you like.
Thinking Like A Programmer: Lecture #4
The lecture slides for the fourth session of Thinking Like A Programmer are below.
The lecture recording is below.
Thinking Like A Programmer: Workshop #4
Go to the fourth workshop for Thinking Like A Programmer using the following link:
Thinking Like A Programmer – Workshop 4
NOTE THAT THE ABOVE LINK IS FOR CI4100:PROGRAMMING 1 STUDENTS ONLY. If you are a CI4520: Object Oriented Programming student (if you are doing a Games-related degree) then you should use the links on your own Studyspace module!
Also note that you will not be able to access this link outside of the appointed time and place of your workshop. However, once you’ve unlocked the link by attending the workshop, you will be able to use it at home and elsewhere outside the university at any time you like.
Thinking Like A Programmer: Workshop #3
Go to the third workshop for Thinking Like A Programmer using the following link:
Thinking Like A Programmer – Workshop 3
NOTE THAT THE ABOVE LINK IS FOR CI4100:PROGRAMMING 1 STUDENTS ONLY. If you are a CI4520: Object Oriented Programming student (if you are doing a Games-related degree) then you should use the links on your own Studyspace module!
Also note that you will not be able to access this link outside of the appointed time and place of your workshop. However, once you’ve unlocked the link by attending the workshop, you will be able to use it at home and elsewhere outside the university at any time you like.
Thinking Like A Programmer: Lecture #3
The lecture slides for the third session of Thinking Like A Programmer are below.
The lecture recording is below:
Thinking Like A Programmer: Workshop #2
Go to the second workshop for Thinking Like A Programmer using the following link:
Thinking Like A Programmer – Workshop 2
NOTE THAT THE ABOVE LINK IS FOR CI4100:PROGRAMMING 1 STUDENTS ONLY. If you are a CI4520: Object Oriented Programming student (if you are doing a Games-related degree) then you should use the links on your own Studyspace module!
Also note that you will not be able to access this link outside of the appointed time and place of your workshop. However, once you’ve unlocked the link by attending the workshop, you will be able to use it at home and elsewhere outside the university at any time you like.
Thinking Like A Programmer: Lecture #2
The lecture slides for the second session of Thinking Like A Programmer are below.
Unfortunately, once again technical woes meant we weren’t able to record the live lecture. Below is the equivalent lecture from last year:
Recent Comments