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Programming in Javascript: Workshop #4 (Solo)
Go to the fourth workshop for Introduction to Javascript using the following link:
Introduction to Javascript – Workshop 4
Note that you will not be able to access this link outside of the appointed time and place of your workshop. However, once you’ve unlocked the link by attending the workshop, you will be able to use it at home and elsewhere outside the university at any time you like.
Programming in Javascript: Lecture #4 (Solo)
The lecture slides for the fourth session of Programming in Javascript are below.
The below video is taken from last year’s session, but should be much the same material.
Programming in Javascript: Lecture #3 (Solo)
The lecture slides for the third session of Programming in Javascript are below.
The lecture recording is below.
Programming in Javascript: Workshop #3 (Solo)
Go to the third workshop for Introduction to Javascript using the following link:
Introduction to Javascript – Workshop 3
Also note that you will not be able to access this link outside of the appointed time and place of your workshop. However, once you’ve unlocked the link by attending the workshop, you will be able to use it at home and elsewhere outside the university at any time you like.
Programming in Javascript: Workshop #2 (Solo)
Go to the second workshop for Introduction to Javascript using the following link:
Introduction to Javascript – Workshop 2
NOTE THAT THE ABOVE LINK IS FOR CI4100:PROGRAMMING 1 STUDENTS ONLY. If you are a CI4520: Object Oriented Programming student (if you are doing a Games-related degree) then you should use the links on your own Studyspace module!
Also note that you will not be able to access this link outside of the appointed time and place of your workshop. However, once you’ve unlocked the link by attending the workshop, you will be able to use it at home and elsewhere outside the university at any time you like.
Programming in Javascript: Lecture #2 (Solo)
The lecture slides for the second session of Programming in Javascript are below.
Programming in Javascript: Workshop #1
Go to the first workshop for Introduction to Javascript using the following link:
Introduction to Javascript – Workshop 1
Also note that you will not be able to access this link outside of the appointed time and place of your workshop. However, once you’ve unlocked the link by attending the workshop, you will be able to use it at home and elsewhere outside the university at any time you like.
Programming in Javascript: Lecture #1 (Solo)
The lecture slides for the first session of Programming in Javascript are below.
Completed everything? Then join Team Obi-Wan!
Have you completed the Javascript workshops already? Had a dabble in the PHP stuff. Feel like you’ve surpassed Skywalker and feel ready to be a Jedi Master? Then join Team Obi-Wan!
(translation for the Star Wars-ically challenged: there’s some additional cool material you can do if you like!)
If you have completed workshop 4 of Javascript, and don’t fancy (or have already done) the PHP stuff from the Solo group, there are some extra challenges you might like to try your arm at:
- The board games challenge asks you to write three games – Hangman, Tic Tac Toe and Connect 4. See if you can not only get the game mechanics working, but also detect winning and/or losing states plus the capability of restarting the game. You might want to start with Tic Tac Toe, as your solution to the last Javascript exercise is your starting point for that.
- The image viewer challenge asks you to write a simple Javascript application that lets the user navigate and view images from thumbnails
- Want something a bit more abstract and already have programming experience before coming to KU? Why not try Object Oriented Programming in Javascript?
Now man your ships. And may the Force be with you!
Programming in Javascript: Workshop #4
Go to the fourth workshop for Introduction to Javascript using the following link:
Introduction to Javascript – Workshop 4
NOTE THAT THE ABOVE LINK IS FOR CI4100:PROGRAMMING 1 STUDENTS ONLY. If you are a CI4520: Object Oriented Programming student (if you are doing a Games-related degree) then you should use the links on your own Studyspace module!
Also note that you will not be able to access this link outside of the appointed time and place of your workshop. However, once you’ve unlocked the link by attending the workshop, you will be able to use it at home and elsewhere outside the university at any time you like.
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